Film

264 posts

Gratifying and Infuriating All at Once

Update:Ain’t it Cool have now posted the full Spielberg interview referred to in this post: it’s here and well worth a read for Jaws fans.

Ain’t it Cool have released some snippets of a forthcoming interview with Steven Spielberg that are at once infuriating and gratifying.

Gratifying, in that Spielberg confirms that the Blu-Ray of Jaws (forthcoming at an undisclosed date) will have no Star Wars Special Edition-style alterations. Spielberg, it should be remembered, practically invented the modern craze for re-cutting movies with his “Special Edition” of Close Encounters in 1980. That movies’ muddied history shows both the best and worst of this kind of thing. The cut he eventually came up with the second time he revisited the film, in 1998, is in my view the best version of the film. Yet between 1980 and 1998 he managed to keep the original version out of circulation, prompting Pauline Kael’s memorable complaint that “…when you remember something in a movie with pleasure and its gone, you feel as if your memories had been mugged.” George Lucas’ butchering of Star Wars has become the key example of this kind of chicanery, although Spielberg’s recut E.T. is very nearly as bad.

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Films as Urban Preservation

Perusing through the Melbourne Curious blog alerted me to the fact that Australian Screen have some amazing historical footage of my home city, Melbourne, available for viewing and download. It got me thinking again about the role that films play in preserving a record of our built environment.

Before I expand on those thoughts, here’s a sample of the stuff they have. There’s extracts from Marvellous Melbourne: Queen City of the South, a film from 1910 by Charles Cozens Spencer. It gives a great sense of the feel of Melbourne’s streets at that time.

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Herge Spielberg Jackson Moffat Wright!

I’ve written about my misgivings about a CG Tintin before, but my fandom keeps overtaking my rational reservations. The thought of Steven Spielberg and Peter Jackson collaborating on this material, working from a script by Steven Moffat (writer of some seriously good TV) and Edgar Wright, is pretty exciting. And now we have this pair of handsome posters. If only the last movie that had me this excited at poster stage wasn’t Indiana Jones and the Kingdom of the Crystal Skull.

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Car Culture

American Graffiti (George Lucas, 1973) and

Two-Lane Blacktop (Monte Hellman, 1971)

The pair of car-culture themed films being screened by the Astor theatre in Melbourne as a double bill from the 24th to 30th of April make a fascinating pair; at once complementary and highly contrasting.

George Lucas’ American Graffiti was an exercise in instant nostalgia: released in 1973, it had the temerity to be nostalgic for 1962, only eleven years before. At one level this might be partly excused by the extent of social and political change that occurred in those years. These days, however, we might more readily cast it as a sign of something lacking in George Lucas. He’s known now as a cold and technocratic filmmaker, more interested in fantasy and machinery than with people; and it’s easy to see American Graffiti as part of that pattern. Its escapist revelrie of an adolescence untouched by the social upheavals of the 1960s but glammed up by rock and roll, drive-in diners and hot rods can be painted as Lucas’ rejection of all subject matter that was more complex, troubling, contemporary, and adult.

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Walt Disney, Urban Planner

Walt Disney with EPCOT map

In my recent post about Walt Disney’s knack for urban design, I alluded to the comparative disappointment of Disney World, the Florida Disney park brought to completion without Walt Disney’s involvement (the park opened in 1971, while Walt Disney had died in 1966). Yet I didn’t really get into the full scale of that disappointment. Disney World, as Walt Disney envisaged it, was intended to be a far grander and more ambitious project than it ultimately became. Rather than a network of theme parks and resorts, the Florida property was envisaged as a giant complex featuring not just a theme park and resorts but also an airport, industrial park and – most interestingly – a planned city known as EPCOT (for Experimental Prototype Community of Tomorrow).

The city wasn’t an afterthought: it was actually the most important element of the project in Disney’s mind. In a film prepared in 1966 to brief Florida legislature on the project, Disney emphasised EPCOT’s importance:

I don’t believe there’s a challenge anywhere in the world that’s more important to people everywhere than finding solutions to the problems of our cities. But where do we begin? How do we start answering this great challenge? Well, we’re convinced we must start with the public need. And the need is not just for curing the old ills of old cities. We think the need is for starting from scratch on virgin land and building a special type of new community.

This interest in urban planning did not come from nowhere: Disney’s interest had been growing for some time. From the late 1940s onwards, as his interest in animation waned, Disney’s principal creative output had become his contribution to the physical environment. Disneyland was, of course, the most obvious example, but this interest manifested itself in numerous sphere of his life. At a small scale, in his domestic sphere, he became immersed in the construction of elaborate model railways in his home. He had also turned his mind to the effect of the physical environment on creative endeavour when he planned his new studio in Burbank in the late 1930s and then, later, through his involvement in the planning of a campus for the newly-formed California Institute of the Arts in the early 1960s. He dabbled in property development with the proposed (but never built) Mineral Kings ski resort in Southern California, and with an urban renewal project in his plans to redevelop a two block area of riverfront in St. Louis. In the immediate aftermath of the Disneyland project, he spun off the work on its attractions and people movement systems into design work on several World’s Fairs, as well as monorail and “People Mover” designs of potentially wider application.

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Deserted Disney World

As a companion to my photos of deserted Disneyland, here’s a selection of shots of the Magic Kingdom at Disney World. Once again, for a sense of why this might be interesting, I suggest you look at my post about Disneyland as an example of urban design.

As I suggest in that article, I don’t think the design of the Magic Kingdom is nearly as successful as the original Disneyland, although this is hard to fully convey in a series of photos. The architecture is grander and more show-offy, and hence more vulgar and less charming.

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A John Barry Sampler

Noted film composer John Barry, best known for his work on the James Bond series, has died at age 77.

I’m not qualified to write a really full analysis of his non-Bond work. Jaime Weinman has a nice little appreciation here.

Because of his association with the Bond series, Barry is sometimes assumed to have written the James Bond theme. That was the work of Monty Norman, although its authorship has literally been the subject of litigation: a defamation case a few years back was fought around the suggestion that Barry (who arranged the composition and whose orchestra played it) deserved more credit for the theme than Norman. While it seems clear that the basic melody was Norman’s work, there is also no doubt that even if Barry contributed no more than the arrangement, that was a mighty contribution. That work certainly crystallised the Bond sound.

The sound John Barry brought to those early Bonds combined a strident, almost lurid quality (most evident in the title themes), with a sweeping sense of epic adventure. The latter quality is very evident in Barry’s “007” theme, which he wrote for From Russia With Love and which became effectively the alternate Bond theme (no doubt preferred by Barry since he was 100% responsible for it).

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Two Grits

True Grit (Joel & Ethan Coen, 2010) and

True Grit (Henry Hathaway, 1969)

We hear a lot of griping about Hollywood remakes, usually in the context of telling us how creatively bankrupt the industry is. Well, perhaps – perhaps – there’s some truth in that. But we can also look on remakes as a way of measuring the progress of basic storytelling craft in Hollywood, by seeing how the same material is treated differently over time. And so it is with the western True Grit, Joel and Ethan Coen’s adaptation of Charles Portis’ novel, which had previously been filmed in 1969 by Henry Hathaway.

Such an exercise is never scientific, of course. Hathaway was an experienced old-hand, in his early seventies, towards the end of a long career that stretched back to the silent era. While a distinguished studio veteran, he wasn’t a figure of the calibre of John Ford or Howard Hawks; he was never held in the same esteem as the Coen brothers are today. In other respects, though, the talent in the films can be seen as comparable. Hathaway’s film was still a prestige production, and in John Wayne it features the kind of old-fashioned star power that the post-classical era Hollywood can’t really build any more. It is also interesting for its pairing of Wayne with a couple of notable figures from the then-emerging generation of New Hollywood actors, with Dennis Hopper and Robert Duvall in small-ish but important supporting parts. Against that, the Coens have Jeff Bridges in the Wayne role, Matt Damon in the big supporting part (played by musician Glen Campbell in Hathaway’s film), and a comparable stock of interesting supporting players as villains (most notably Josh Brolin and Barry Pepper).

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Walt Disney, Urban Designer

I wrote the other day about Courthouse Square, the ubiquitous town centre used in countless films and TV shows. For someone like me, interested in both films and cities, a place like this is fascinating as a built embodiment of the kind of community that films and television shows hold up as an ideal. In reality, most of us live in far more mundane suburban environments that suffer various shortcomings: they are too dispersed, with residential, retail, and employment activities frequently located far apart; they have too little public transport, making us too dependent on cars; they are short of true public space, substituting instead private spaces such as shopping malls; and so on. Yet in films and television shows places like Courthouse Square are held forth as an alluring image of the town that has a discernible centre, public space, civic facilities, and an old-fashioned charm. These sets are interesting to an urban planner such as myself because they represent the best efforts of highly experienced dream manufacturers to build the ideal community.

What’s even more interesting, though, is the example of Disneyland. Essentially, what we have here is a filmmaker, Walt Disney, who after World War II became increasingly disinterested in making films and turned instead to place making. He purchased land on the fringe of the city that epitomises the post-war urban fabric, built an environment strikingly similar to one of these movie towns, and then charged admission to it. The front section of Disneyland, and the one section that every visitor must pass through, is Main Street USA, a tangible realisation of the Hollywood movie town (my essay here gives extensive detail on the traits of the classic Hollywood town). Disney, renowned for his escapist film fantasies, was here selling people an escape to the fantasy of a pleasant, pedestrian-friendly urban environment with a civic square and public transport. In postwar L.A. this was a commodity in such short supply that Disney was able to turn around the fortunes of his struggling business driven almost solely by his Disneyland profits.

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Deserted Disneyland

A look at the architecture of Disneyland, uncluttered by visitors. Who says you can’t get away from the crowds?

If you’re perplexed as to why this would be of interest to anybody, I talk more about Disneyland at this post. You can see a similar set of shots for the Magic Kingdom at Disney World here, allowing you to compare the architecture of the two parks.

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